Re: OC holding place
Posted: December 28th, 2019, 3:33:22 am
Name: Echo
Gender: Female
Species: Astral Walker
Age: Her Astral age is nearly uncountable, so old even she has forgotten. However her age on the mortal plane is closer to that of 29-32.
Appearance: Dark near-black hair with lighter highlighting to it, sky blue eyes, typically wears a blue tshirt and dark blue pants followed by dark brown shoes. She is about 5”2’
Personality: Echo is rather mysterious, yet curious in nature. She can’t stand most social events if she has to partake, however she enjoys watching others partake in the social event, such as singing or dancing, going as far as holiday celebrations. Echo is very careful, mostly friendly, and has a mischievous touch.
Extras: Echo is an astral walker, a being from the Astral Plane of existence with some of the oldest magic. These beings when outside their natural plane, or their dream walking state, are human in appearance and anatomy. Within their Plane or their Dream Walker state they must take on a animal form that is most fitting for them. For Echo this form is of a pure white feline that appears to be a mixture of a panther and a leopard. A Dream Walker state is the state an Astral Walker goes to in a form of ‘rest’. They roam the nearby world around them unseen to anyone untrained in Magic, or without the assistance of some sort of magical tool to see them. Even trapping one is hard, as the older the being would be on the Astral Plane, the stronger and older their magic. Echo can slash through the most hardest of runes, however charm spells seem to be a sort of weakness to her, as they tend to have a lasting effect that over time will fade. While relatively harmless, unlike most of her kind, she will defend herself, and an Astral Walker doesn’t need to sleep, as they will hunt you down even in the Dream Walker state. They are not something to be made into an enemy. Echo, however, would rather handle things more peacefully should that be an option. When it comes to dealing with the wizard near where she lives, she enjoy harmless tricks, such as a wind gust rushing past him and through his tower, to snow blocking his door in the middle of summer. She’s aware of being able to be tracked, but fears very little, as the wizard relays on runic spells, not wild magic (or magic that requires no preparation to use), and presents little threat. Echo is however curious of all things magical and non-magical.
Weapon: Astral Magic
Threat Level: Low. Prefers peaceful solutions.
Home: A small town in an unknown area where she resides as a “farmer”, although she tends to use astral magic to encourage plant growth rather than doing it the normal way.
Family: None.
Friends: None technically. Although she considers everyone in her town a friend.
Gender: Female
Species: Astral Walker
Age: Her Astral age is nearly uncountable, so old even she has forgotten. However her age on the mortal plane is closer to that of 29-32.
Appearance: Dark near-black hair with lighter highlighting to it, sky blue eyes, typically wears a blue tshirt and dark blue pants followed by dark brown shoes. She is about 5”2’
Personality: Echo is rather mysterious, yet curious in nature. She can’t stand most social events if she has to partake, however she enjoys watching others partake in the social event, such as singing or dancing, going as far as holiday celebrations. Echo is very careful, mostly friendly, and has a mischievous touch.
Extras: Echo is an astral walker, a being from the Astral Plane of existence with some of the oldest magic. These beings when outside their natural plane, or their dream walking state, are human in appearance and anatomy. Within their Plane or their Dream Walker state they must take on a animal form that is most fitting for them. For Echo this form is of a pure white feline that appears to be a mixture of a panther and a leopard. A Dream Walker state is the state an Astral Walker goes to in a form of ‘rest’. They roam the nearby world around them unseen to anyone untrained in Magic, or without the assistance of some sort of magical tool to see them. Even trapping one is hard, as the older the being would be on the Astral Plane, the stronger and older their magic. Echo can slash through the most hardest of runes, however charm spells seem to be a sort of weakness to her, as they tend to have a lasting effect that over time will fade. While relatively harmless, unlike most of her kind, she will defend herself, and an Astral Walker doesn’t need to sleep, as they will hunt you down even in the Dream Walker state. They are not something to be made into an enemy. Echo, however, would rather handle things more peacefully should that be an option. When it comes to dealing with the wizard near where she lives, she enjoy harmless tricks, such as a wind gust rushing past him and through his tower, to snow blocking his door in the middle of summer. She’s aware of being able to be tracked, but fears very little, as the wizard relays on runic spells, not wild magic (or magic that requires no preparation to use), and presents little threat. Echo is however curious of all things magical and non-magical.
Weapon: Astral Magic
Threat Level: Low. Prefers peaceful solutions.
Home: A small town in an unknown area where she resides as a “farmer”, although she tends to use astral magic to encourage plant growth rather than doing it the normal way.
Family: None.
Friends: None technically. Although she considers everyone in her town a friend.